WEARABLE

interaction design

WEARABLE CASE STUDY

In wearable design case studies, the first part of the project investigates a new way to connect the electronics circuit by learning the limitation of wearable design in powering and actuating mechanism . In the second project, with the other group member ( Angela Dong, Interaction Designer ), we tested the texture, motion and behavior of the surface attached to user’s wrist to create a device that acts like a creature that stimulate user’s sense according to their different modes.


PROJECT SPECIFICATIONS

 

Wearable Design Class at Art Center College of Design

 

Focus Areas
Physical Computing, UX Design

 

Execution
Arduino, Solidworks

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Case Study  :     Switch / Connection

I explored a connection mechanism that activates when two parts are attached together. My idea is having one side which is going to be attached to clothes so it should be washable, and the other side hold all electronic parts in the device body. 

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Case Study  :  Behaviour

Nibble is a concept wearable design  that was prototyped and user tested. Nibble imagines a device that helps you manage time by waking you up, notifying when you need to take a rest and alarming you when you set a schedule. Instead of sound-based or visual notification, Nibble uses the quality of sense to communicate like how your pet nibbles on you.  This project explores the sense of tactile surfaces of wearable device attached to a wrist through prototyping the experience with different kinds of material to simulate various textures.  Moreover the texture’s motion was prototyped with electronics.

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